Simic

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Simic is the color combination of green and blue. It is named for the Simic Combine on the plane of Ravnica.

Popular Simic commanders include Tatyova, Benthic Druid, Kumena, Tyrant of Orazca, and Ezuri, Claw of Progress.

Identity

Blue and Green unite in their shared desire for evolution and growth. Blue still seeks to pursue improvement, but it can draw heavily on green’s wisdom and the existing perfection of nature to help achieve that goal. Blue also approves of green’s capacity for adaptability, and green admires blue’s love of facts. Simic collaboration represents refinement and enhancement of greens already exceptional qualities.

Popular Simic Strategies

Strengths and Weaknesses

Strengths

Simic colors both contain and create exceptionally powerful creatures, often able to grow smaller creatures into much larger threats. Simic is a powerful color combination for ramp, often accruing many more resources than other color combinations. Both green and blue also excel at card draw, able to keep their hands well-stocked and choose from among a diverse range of cards to use during gameplay.

Weaknesses

Simic decks may be slow to enact their plans, often taking several turns to accrue resources such as lands or drawing additional cards, but without affecting the state of the battlefield. This may leave them vulnerable to opponents with speedier strategies. Simic decks traditionally struggle to permanently remove creatures from the battlefield, usually forced to rely upon their own large creatures to defeat opposing ones.