“Lifegain” refers to a Magic deck archetype in which a player increases their own life total, often with the goal of turning their own large life total into a resource that can be wielded to defeat their opponents. Lifegain is one of the most consistently popular archetypes in the Commander format.
Popular Cards & Commanders
Common lifegain cards include:
Popular lifegain commanders include:
Lifegain alone does not allow a player to win the game. Lifegain decks are comprised of three core components: cards that help them gain life, cards that help them use that life as a resource, and cards that turn extra life into victory.
- Lifegain decks generally make use of cards that will gain life over the course of many turns, rather than cards that provide large bursts of life all at once. Cards such as provide small, incremental gains, which can provide their controllers with a consistent flow of life over the duration of a longer game like EDH.
- Cards whose abilities only allow their controller to gain life, and have no other effects, are less common for lifegain strategies. With some rare exceptions (such as ), lifegain decks prefer to use cards that can serve multiple purposes, rather than just providing life. For example, cards such as are commonly used by lifegain decks both to bolster their own life total while simultaneously lowering their opponents’.
Life as a Resource
- Lifegain decks do not only seek to increase their own life total, but also to use the extra life as a valuable tool to acquire advantages over their opponents. Lifegain decks that include black very commonly use their excess life to help them draw many additional cards, often with enchantments like or .
- Other lifegain decks may use life as a resource to provide extra mana or even extra power to their creatures. allows a player to pay life instead of black mana, so lifegain decks with excess life can use this to cast significantly more spells than their opponents. Other commanders, such as , for example, can pay life to increase her power.
- Lifegain decks are filled with many cards that help them turn their extra life points into a game-winning position. The card tokens on each turn that life is gained. can also turn a high life total into a large army. The commander becomes more powerful as life is gained, allowing him to defeat opponents with commander damage. A player who gains lots of life while they control the enchantment can cause their opponents to lose as much life as they gain. lets a lifegain player pay 50 life to deal 50 damage to an enemy of their choice. , for instance, creates large
- It is also not uncommon for lifegain decks to use cards that allow them to win the game outright if they have a high enough life total. The most common examples of this effect include and .
- Lifegain decks are also famous for their ability to create infinite combos that will secure their victory. The cards and create a loop that allows their controller to endlessly drain life from their opponents. Combos such as these can be supplemented by other cards such as or . Infinite combos may also be used with cards like and , which can repeatedly deal damage to opponents while gaining life.
Strengths and Weaknesses
- Using life to accumulate resources, instead of paying mana for them, can allow lifegain decks significant advantages over their opponents.
- Lifegain decks can accumulate tens if not hundreds of additional life points during a game, making them nearly immune to damage-based or other aggressive decks they may encounter.
- Lifegain decks are famously weak to commander damage from their opponents. Even if they have over 100,000 life, a lifegain deck will still be defeated by an opponent who deals them 21 points of combat damage with their commander.
- Lifegain decks rely upon the synergy between the cards that gain them life and the cards that let them use their life to accumulate further advantages. If a player is not able to cast their lifegain cards, using their life as a resource can become much riskier and lower their life total dramatically. Conversely, if a lifegain player is not able to cast any resource cards, and only casts lifegain effects, they may find themselves with a large life total, but not able to do much else during the game, which may give their opponents enough time to assemble their own game-winning strategies.
- While it seems counter-intuitive, a lifegain deck can make fantastic use of a Voltron commander or other large creature through the use of the lifelink ability, and can often weaponize it's own lifegain to power up such a creature
- Example Cards: , , , , ,
- Lifegain decks are famously weak to commander damage and infect which can bypass your lifetotal, in addition a token or aggro deck in full swing may overpower you if you aren't ready for it... All of these can be dealt with by the inclusion of some Pillowfort elements.
- While it seems counter-intuitive, another way to weaponize your lifetotal is simply to have a higher lifetotal than your opponents then do a large ammount of damage to each player, or wear them down over time.
- Need specific cards? a toolbox approach can get them. This can let you deal with commander damage or infect attempting to bypass your life total, or get life gaining cards if you only have payoff cards, or vice versa
- Lifegain decks have a number of options to create infinite combos that will secure their victory. The cards + create a loop that allows their controller to endlessly drain life from their opponents. Combos such as these can be supplemented by other cards such as or . Infinite combos may also be used with cards like + , which can repeatedly deal damage to opponents while gaining life.