Forced Combat

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Popular Cards & Commanders

Common cards found in aggro decks include:

Popular aggro commanders include:

Strengths and Weaknesses

Strengths

  • Opponent's inability to choose what to attack with and when, can badly disrupt certain opponents plans and kill creatures that have utility or are combo pieces
  • Scales well with the number of opponents as more opponents often just means more players attacking people other than you

Weaknesses

  • Opponents with creatureless decks or Pillowfort decks may be unaffected, or even make themselves immune
  • If an opponent has overwhelming force and can attack you, your defenses may be insufficient if you become their primary target

Compatible Sub-themes

Aikido

The problem with forced combat comes if your opponent has creatures you can't deal with that get directed at you... in which case why not turn that to your advantage?
Example Cards:Inkshield, Channel Harm, Batwing Brume, Deflecting Palm, Boros Fury Shield, Selfless Squire

Aristocrats

Forced combat tends to cause a whole bunch of creatures to die... Why not get rewarded for that?
Example Cards:Ogre Slumlord, Overseer of the Damned

Pillowfort

The problem with forced combat comes if your opponent has creatures you can't deal with that get directed at you... With the right cards, that isn't even an option!

Group Slug

Forced combat normally causes your opponents to waste resources resources against one another or injure them... If all you care about is the last part, Group Slug can be more reliable, especially against opponents with no creatures or Pillowfort decks.

Reanimator

Forced combat tends to cause a whole bunch of creatures to die... Why not bring them back to fight for you?
Example Cards:Tergrid, God of Fright, Grave Betrayal, Sepulchral Primordial, Coffin Queen

References: